![]() ![]() Remnant 2's upgrade systems therefore end up punishing the player for experimentation and for not sticking with the same kit throughout the game, which runs in opposition to the game's loot systems and gear in general. Specifically, Remnant 2 scales up enemy health and damage based on a player's combined gear and class power level, which has resulted in a situation where the more a weapon is upgraded, the weaker the rest of a player's loadout gets unless they keep everything at the same level. According to BrainExtreme9235, who voiced their concerns on Reddit, "every single kind of scaling in the game" is an issue. In the interim, however, fans have identified a massive problem with how Gunfire Games has implemented scaling into Remnant 2. RELATED: Remnant 2 Class Can Only Be Unlocked by Datamining The game's combination of Soulslike combat with a ranged slant and procedurally generated exploration has cemented its spot on the Steam top charts, and both updates and expansion packs are already underway. The good news, of course, is that Gunfire Games is going to be highly motivated to resolve the game's problems now that it's clear that Remnant 2 is a big hit with players. A wildly popular sequel to developer Gunfire Games' first mainstream offering, Remnant 2 has been met with critical acclaim, but that's not to say it doesn't have its fair share of problems. Remnant 2 seems to have some serious balancing issues, according to some of the game's more experienced players, and the problems are severe enough that they undermine a huge chunk of its progression systems, especially in co-op multiplayer. The scaling issues in Remnant 2, particularly with enemy health and damage, negatively impact gameplay and boss encounters. ![]() Gunfire Games may be motivated to resolve these problems due to the game's popularity and critical acclaim.Remnant 2 has serious balancing issues, especially in co-op multiplayer, that undermine its progression systems. ![]()
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